Illium

Illium

INT focus · Mage · Flora

Deploys Soul Crystals and Lucent Brand for supportive shields and aerial mobility.

Legion effect

Grants flat INT10/20/40/80/100

Link skill

Tide of Battle

Tide of Battle

Activated when moving a certain distance. Max number of stacks: 4 times, Duration: 15 sec, Damage per stack: +4%

Class overview
Illium is primary stat is INT and uses a new weapon called Magic Gauntlet and secondary weapons Lucent Wings. Illium revolves around the controlling a magical orb. You can move the orb around and attack with that orb which requires charging the orb and interacting with it
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
1.2x
Attack Speed
7
Stage 4 Gauntlet Frenzy (2nd Job)+2 Wisdom of the Crystal (4th Job)+1
Weapon Mastery
90%
Base +20% Wisdom of the Crystal (4th Job)+70%
INT
+40(43-130 w/ 6th Job) & +15% to assigned AP
Tenacity (3rd Job)+40 Crystalline Spirit Boost - Passive (6th Job)+3-90 w/ 6th Job Hero of the Flora (4th Job)+15% to assigned AP
Magic Attack
+14% +96(161)(162-191 w/ 6th Job)
Exclusive Spell (Beginner Skill)+4% Tenacity (3rd Job)+10% Endless Research (3rd Job)+50 Lucent Brand III (4th Job)up to +46 Magic Conversion (Beginner Skill)50% of Attack from equipment - excluding weaponCannot exceed 20% of weapon's base Attack Crystal Gate (5th Job)+65(instead +66-95 w/ 6th Job) Grandis Goddess's Blessing (5th Job)+100 & 100% of Attack from equipment - excluding weaponCannot exceed 150% of weapon's base Attack
Crit Rate
+45%
Base +5% Lucent Gauntlet Mastery (1st Job)+20% Endless Research (3rd Job)+20%
Crit Damage
+30%
Endless Research (3rd Job)+30%
Damage
+57%(182%)(212% w/ 6th Job Lv. 30)
Lucent Brand (1st Job)+10% Might of the Flora (3rd Job)+15% Tide of Battle (Link Skill)+3% per stack(Max. +12%) Umbral Brand (2nd Job)+20% Divine Wrath (Hyper Skill)+10% Crystalline Spirit (5th Job)Crystal Skill - Wings of Glory (3rd Job)up to +70% when transforming while active(up to +100% with 6th Job upgrade) Conversion Overdrive (5th Job)up to +45%
Boss Damage
+30%(60%)
Wisdom of the Crystal (4th Job)+30% Crystal Skill - Wings of Glory (3rd Job)+30%
Final Damage
+47%(98.45%)
Wisdom of the Crystal (4th Job)+47% x Crystal Skill - Wings of Glory (3rd Job)+25% x Mana Overload (5th Job)+8% while toggled
Ignore DEF
+25%(40%)
Wisdom of the Crystal (4th Job)+25% x Umbral Brand III (4th Job)up to +20%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
Gauntlet Frenzy (2nd Job)[300s]
Toggles
Crystalline Wings - Boost (3rd Job) Mana Overload (5th Job)(30s cd)
Summons & placables
Ex (1st Job)[180s] Deploy Crystal (2nd Job) Machina (2nd Job)[180s] Crystal Skill - Deus (4th Job)[15s](90 Charges) Templar Knight (5th Job)[12s](120s cd) Crystalline Spirit (5th Job)[65s] Crystal Gate (5th Job)[110s](120 - 60s cd based on remaining duration)
Buffs with cooldowns
Crystal Skill - Wings of Glory (3rd Job)[20s](150 Charges) Flash Crystal Battery (4th Job)(121s cd) Divine Wrath (Hyper Skill)[60s](120s cd) Grandis Goddess's Blessing (5th Job)[40s](120s cd) Conversion Overdrive (5th Job)[60s](120s cd) Exclusive Spell (Beginner Skill)[2400s](300s cd)
Binds
Mytocrystal Expanse (6th Job)[10s](360s cd)
iFrames
Crystalline Bulwark (Hyper Skill)[2.5-6.5s based on Lucent Brand stacks](120s cd) Longinus Zone (Hyper Skill)(120s cd) Ethereal Form (5th Job)[3s](60s cd) Mytocrystal Expanse (6th Job)(360s cd)
Damage reduction (%Max HP)
Crystal Ignition (5th Job)[Up to 6s](-50% | 120s cd)
Inner ability
Suggested line rolls.

For Bossing

  • Attack Speed +1
  • Boss Damage +10%
  • Chance to Skip Cooldown +10%

For Training

  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Damage to Normal Monsters +8%
Hyper skills
Node picks once Lv.140+.
  • Javelin - Reinforce Javelin - Extra Strike Javelin - Boss Rush Javelin - Reinforce, Extra Strike and Boss Rush
  • Longinus - Cooldown Cutter Longinus - Cooldown Cutter
  • Deus - Extra Strike Deus - Extra Strike
V Matrix nodes
Boost node pairings & notes.

Skills To Boost

Radiant Javelin and Winged Javelin (1st Job / 3rd Job) Reaction - Destruction II (3rd Job) Machina and Reaction - Domination II (2nd Job / 3rd Job) Deus and Ex (4th Job / 1st Job) Umbral Brand III (4th Job) Vortex Wings and Crystal Skill - Vortex of Light (3rd Job) Longinus Zone (Hyper Skill) Longinus Spear (4th Job)
Any combination of these skills are good but preferred from same category as you want to max primary first
6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
  • Each skill above should appear in 2 nodes

Other notable combinations

Radiant Javelin and Winged Javelin (1st Job / 3rd Job) Umbral Brand III (4th Job) Reaction - Destruction II (3rd Job) Machina and Reaction - Domination II (2nd Job / 3rd Job) Vortex Wings and Crystal Skill - Vortex of Light (3rd Job) Longinus Spear (4th Job) Longinus Zone (Hyper Skill) Deus and Ex (4th Job / 1st Job)
Crystal Battery
Illium Orb Crystal Gauge
In 2nd Job, after completing your storyline, Illium gains access to Deploy Crystal (2nd Job) an orb that you control and interact with. The orb has a special resource called "Charges" that is generated passively
Additionally, skills labelled as "Crystal Skills" can be used once you reach a certain amount of Charges. Crystal Skills do not consume Charges, instead they reset every time you hit the max amount of Charges. Crystal Skills can only be used one time until your Charges are reset
Below are all your Crystal Skills:
  • Crystal Skill - Vortex of Light (2nd Job) Crystal Skill - Vortex of Light [2nd Job] - 30 Charges
  • Crystal Skill - Resonance (3rd Job) Crystal Skill - Resonance [3rd Job] - 60 Charges
  • Crystal Skill - Wings of Glory (3rd Job) Crystal Skill - Wings of Glory [3rd Job] - 150 Charges
  • Crystal Skill - Deus (4th Job) Crystal Skill - Deus [4th Job] - 90 Charges
Additionally, whenever Radiant Javelin (1st Job) Radiant Javelin, Radiant Orb (1st Job) Radiant Orb, and Longinus Spear (4th Job) Longinus Spear hits the orb, it triggers an attack from the orb. Reaction - Destruction (2nd Job) Reaction - Destruction triggers when Radiant Javelin (1st Job) or Longinus Spear (4th Job) hits the orb and Reaction - Domination (2nd Job) Reaction - Domination triggers when Radiant Orb (1st Job) hits the orb
References & thanks
This guide cross-checks data from the following resources.