

Khali
LUK focus · Thief · Flora
Blends Chakram throws and assassinations, excelling at high-APM burst windows.
Legion effect
Grants flat LUK10/20/40/80/100
Link skill
Innate Gift
Damage: +7%
Upon attacking, Recovery Chance: 100%, Recovery 3% of Max HP/MP per sec, Duration: 5 sec
Cooldown: 30 sec
Class overview
Khali is LUK thief class part of the Flora class group. Khali utilize Chakrams as their primary weapons. For their secondary weapon, Khali can equip Hex Seekers
Overview
Attack stats
Base multipliers and passive boosts unlocked while leveling.
| Weapon Multiplier | 1.3x | |
|---|---|---|
| Attack Speed | 8 | Stage 6 |
| Weapon Mastery | 90% | Base +20% |
| LUK | +60 & +15% to assigned AP | |
| Attack | +4% +120(150) | |
| Crit Rate | +40% | Base +5% |
| Crit Damage | +40% | |
| Damage | +5%(60%) | |
| Boss Damage | +30% | |
| Final Damage | +82%(125.68%) | |
| Ignore DEF | +36% |
All actives
Quick reference for buffs, summons, and defensive utility to keep track of.
| Active buffs | |
|---|---|
| Toggles | |
| Summons & placables | |
| Buffs with cooldowns | |
| Binds | |
| iFrames |
Inner ability
Suggested line rolls.
For Bossing
- Chance to Skip Cooldown +20%
- Boss Damage +10%
- Damage to Abnormal Status +8%
For Training
- Meso Obtained +20%
- Item Drop Rate +15%
- Damage to Normal Monsters +8%
Hyper skills
Node picks once Lv.140+.
Hex - Reinforce, Guardbreak, and Boss Rush
Arts - Extra Strike
Void - Reinforce
V Matrix nodes
Boost node pairings & notes.
Primary Trio
Secondary Trio
Any combination of these skills are good but preferred from same category as you want to max primary first
4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
Other notable combinations
HEXA Leveling Priority
Use the chart below as reference for HEXA leveling priority. The sheet is mostly focusing on burst/party play. If you're aiming to push solo content, consider leveling the mastery skills earlier.
Arts, Void, and Hex Skills
Arts Skills
Arts Skills are direct attacks that utilize your Chakram weapon. Pre-5th Job Arts Skills reduce the cooldown of
Void Rush (1st Job) and
Void Blitz (4th Job)
Void Skills
Void Skills are primarily utility skills that can leave afterimages that damage enemies. Certain skills when used provide
Dark Sight state (Rush and Blitz) or invincibility (Burst)
In 3rd Job, Void Skills have a chance to create
Chakri that interact with Hex Skills
Hex Skills
Hex Skills are powerful Chakram attacks with cooldowns that deal a special or wide-range attack. In 3rd Job, Hex Skills also interact with created
Chakri to create flying projectiles called
Resonate
Dark Sight
Credits to the Night Walker Discord for the list of attacks avoidable with Dark Sight. For an actively maintained version, please check out the Night Walker Discord
Starting 2nd Job, using
Void Rush grants
Dark Sight state. Below is a list of avoidable attacks that have been tested:
| Boss | Avoidable Attack |
|---|---|
| All Enemies | Touch Damage |
| Hilla | Lightning Bolt, Flame Breath |
| Cygnus | All minion touch damage + attacks |
| Ursus | Falling Debris |
| Princess No | Butterfly Throw, Sakura Shower |
| Magnus | Immobilizing Gas, Falling Debris, Dash |
| Papulatus | Hand Smash, Floor Rift, Timed Cursed/Seal, Falling Debris |
| Gollux | Reverse / 99% Bomb |
| Crimson Queen | Burn DoT |
| Pierre | Falling Hats, Fire Spin (Blue Form) |
| Von Bon | Falling Debris |
| Vellum | Falling Stun Rocks |
| Pink Bean (Statuses) | All attacks except Laser, Poison Clouds, Mini Pink Beans |
| Pink Bean | Blue ground attack, Big Bang, Mini Pink Beans |
| Lotus | Phase 2 Stun Debris |
| Damien | Falling Fireballs, Dash, Thorn Bind |
| Will | P1 Red Meteors, P2 Web, P2 Dash |
| Guardian Angel Slime | Slime Pool DoT, Slime minion touch damage |
| Verus Hilla | Corpse DoT |
| Gloom | Falling Debris |
| Darknell | Debris, Small Minion touch damage |
| Black Mage | Red Lightning, Falling Debris, Knights' Dash |
| Seren | Dash, Falling Debris |
References & thanks
This guide cross-checks data from the following resources.
