

Marksman
DEX focus · Archer · Explorer
Uses Split Arrow and Snipe for precise single-target bursts and party Sharp Eyes.
Legion effect
Increases %Crit Rate1/2/3/4/5%
Link skill
Adventurer's Curiosity
Chance to add monsters to Monster Collection: +50%, Critical Rate: +15%
Class overview
Marksman is a DEX archer class part of the Explorers. Marksman utilize Crossbows as their primary weapons. For their secondary weapon, Marksman can equip Bow Thimbles
Attack stats
Base multipliers and passive boosts unlocked while leveling.
| Weapon Multiplier | 1.35x | |
|---|---|---|
| Attack Speed | Stage 7 | Stage 4 |
| Weapon Mastery | 85% | Base +15% |
| DEX | +130 & +15%(415%) to assigned AP | |
| Attack | +4% +60 | |
| Crit Rate | +75%(95% excl. | Base +5% |
| Crit Damage | +50%(60%) | |
| Damage | +15%(85%) | |
| Boss Damage | +0% | |
| Final Damage | +63.94%(70.5%) | |
| Ignore DEF | +58%(70.77%) |
All actives
Quick reference for buffs, summons, and defensive utility to keep track of.
| Active buffs | |
|---|---|
| Summons & placables | |
| Buffs with cooldowns | |
| Binds | |
| iFrames |
Inner ability
Suggested line rolls.
- Attack Speed +1
- Crit Rate +20%
- Boss Damage +10%
Hyper skills
Node picks once Lv.140+.
For Training
Piercing Arrow - Reinforce, Spread, and Extra Strike
Snipe - Extra Strike and Reinforce
Sharp Eyes - Guardbreak and Critical Strike
Snipe - Extra Strike, Reinforce, and Boss Rush
V Matrix nodes
Boost node pairings & notes.
Primary Trio
Secondary Trio
Any combination of these skills are good
4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
Other notable combinations
References & thanks
This guide cross-checks data from the following resources.
