Leveling Path

Concise prep checklist and map-by-map training route to reach Lv. 200 fast.

Preparation Checklist

Legion & Skill Setup

  • Mercedes – Elven Blessing: +10% EXP at Lv. 70 and +15% at Lv. 120 for every character in the world.
  • Aran – Combo Kill Blessing: +400% / +650% Combo Orb EXP; keep chains alive before swapping maps.
  • Evan – Rune Persistence: Extends rune buffs by 30–50%; pair with frequent Rune activation.
  • Zero – Legion Attacker Effect: When Zero character reach Lv. 130, 160, 180, 200, and 250, you'll gain an additional 4, 6, 8, 10, and 12% EXP respectively.
  • EXP buffs from skills: Keep Holy Symbol or Decent Holy Symbol, Demon’s Cry, Showdown, Roll of the Dice, and Sol Janus running whenever they are available.
  • Legion grid, Legion artifact & EXP nodes: Arrange your legion board for EXP/crit/damage and slot Legion EXP Boost nodes before starting a new character.
  • Legion Artifact: Clear Artifact Missions to level it up, then slot Artifact Crystals for 3 stats (including Bonus EXP) that last 30 days per crystal.

Stat & Field Boosts

  • Hyper Stats (Lv. 140+): Put early points into Bonus EXP, then Critical Damage / IED as needed.
  • Runes: +100% EXP for 180s baseline; Evan’s link stretches the duration.
  • Combo Orbs: Maintain combos to spawn orbs (up to +350% EXP at 999 hits) and collect them between pulls.
  • Monster Park & Home buffs: Grab Monster Park potions, the Extreme Gold Potion (10% EXP), or visit your Home caretaker for the daily +5–10% EXP buff.

Consumables & Gear

  • EXP coupons: Reward Shop 2x coupons, event 3x coupons, and Cash Shop 2x passives all stack with skills.
  • Potions: Craft EXP Accumulation Potions (10% EXP for 2h) and buy Extreme Gold Potions for boss rush days.
  • Core equipment: Pendant of the Spirit (+10–30% EXP over time), Kinship Ring (+10% solo / +5% per party member), EXP Boost Ring (15%), and the Grand Sacred Symbol: Tallahart (10–50% EXP as it levels).
  • Star Force prep: Enhance gear to meet star-force thresholds of the maps below; you do full damage only when you meet the requirement.

Leveling Route 1–200

Use the Maple Guide (U → Recommended Hunting Zones) to teleport directly to each map, and pop runes on cooldown to keep the EXP multiplier rolling.

Lv. 1–20 — Class Story

  • Follow your class tutorial/job advancement quests until you unlock Maple Guide travel.

Lv. 20–30 — First Training Maps

  • Stray Dog Alley 1, Golem's Temple 3, Blue Mushroom Forest, Gusty Peak.

Lv. 30–60 — Themed Dungeons or Grind

  • Themed rotation: Ellinel Fairy Academy → Gold Beach → Riena Strait → Secret Forest of Elodin.
  • Grind maps: Shaded Dump Site, Mr. Hazard's Stage 3, Wild Boar Land, Swamp of Despair.

Lv. 60–70 — Transition to Orbis

  • Sunless Area, Castle Corridor 1, Military Camp 1, Excavation Intermission Area, Shaft 4.

Lv. 70–80 — Cloud Park Loop

  • Cloud Park 1, Stairway to the Sky 1, Ice Valley 2 (aim for monsters within ±1 level for +20% EXP).

Lv. 80–90 — Ariant Grind

  • Tent of the Entertainers, Desert of Serenity, Sahel 1–2.

Lv. 90–100 — Omega Sector Burst

  • Authorized Personnel Only (Area C-2) for tight spawn control and two platforms.

Lv. 100–110 — Leafre Warm-Up

  • Clear Normal Zakum once you hit 100 for free EXP and drops.
  • Leafre East Forest, Cranky Forest, Skynest 2–3, Grave of the Wrecked Ship (Skynest 2 only requires 5 star force).

Lv. 110–120 — Ludibrium Factory

  • Area of Blue Toy, Toy Factory Main Process 1, Toy Factory Apparatus Room, Castle Ramparts 2 when gains slow.

Lv. 120–130 — Temple of Time Entrance

  • Twisted Time, Unbalanced Time, Lost Time, Sharp Cliff 4, Warped Passage, Forgotten Passage. Check the hidden Twist Time map via the left portal in Warped Path of Time 4.

Lv. 130–140 — Temple of Time Core

  • Practice Field: Advanced Level, Memory Lane 1, Road of Regrets 1, Road to Oblivion 1, Cave of Trials 1–3, Haunted House, or Fox Valley. Use Extreme Growth Potions here if events gave you one.

Lv. 140–150 — Menar Forest & Alternatives

  • Black Wyvern's Nest (65 star force). If under the requirement, swap to Keeper's Path 4, Tower of Darkness 2F Cafe 1, or Goblin House until your gear catches up.

Lv. 150–160 — Kerning Tower & Dragon Nest

  • Kerning Tower (any floor with 100% Burning) or Dangerous Dragon Nest. Rotate channels to keep Burning above 80%.

Lv. 160–170 — Future Perion / Omega Sector

  • Mutant Tino Forest, Boswell Field 2, Dark Spore Hill, or Second Drill Hall. Stock potions—monsters start hitting noticeably harder.

Lv. 170–180 — Scrapyard Setup

  • Corrupted Magic Forest 1, CD Scrapyard 2, Sketchy Back Alley 1, Quarter H01, Forest of Pain 1, Forest of Laments 1, Quarter 204. Trigger runes immediately for the +100% EXP window.

Lv. 180–190 — Scrapyard Deep Zones

  • Dingy Brawl, Bash Club 2–3, Forest of Laments 5, Forest of Sorrows 1, Knights Chamber 5, Corrupted Magic Forest 3.

Lv. 190–200 — Twilight Perion Finish

  • Fiery Rocky Hills, Desolate North Rocky Road, Fox Tree Top Path 2, Deserted Southern Ridge, Forsaken Excavation Site 2, Rough Wilderness, Closed Area (requires 160 star force). Without 160 star force, stay at Forsaken Excavation Site 2 for easy three-platform clears.

Unlock 5th job at 200, start Arcane River dailies, and keep upgrading symbols and Legion pieces so the next character power-levels even faster.

Tags:#leveling#progression