Aran

Aran

STR focus · Warrior · Heroes

Stacks combo counters to empower Fenrir Crash rotations, offering sturdy sustain while grinding or bossing.

Legion effect

Chance to recover %Max HP while attacking (10s cd)2/4/6/8/10% - 70% Chance

Link skill

Link Skill Icon

Link skill

Permanently Combo Kill Marble EXP: +400%/+650%/+900%

Class overview
Aran is a STR warrior class part of the Heroes class group. Aran utilize Polearms as their primary weapons. For their secondary weapon, Aran can equip Masses
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
1.49x
Attack Speed
8
Stage 5 Agile Polearms (1st Job)+2 Polearm Mastery (2nd Job)+1
Weapon Mastery
90%
Base +20% High Mastery (4th Job)+70%
STR
+50(135) & +15%(415%) to assigned AP
Agile Polearms (2nd Job)+20 Physical Training (2nd Job)+30 Freud's Wisdom (5th Job)+55 Impenetrable Skin (5th Job)+30 Maple Warrior (4th Job)+15% to assigned APMaple World Goddess's Blessing (5th Job)extra +400%
Attack
+9% +170(195)
Hero's Echo (Beginner Skill)+4% Regained Memory (1st Job)+5% Ol' Reliable (1st Job)+20 Advanced Combo Ability (3rd Job)+30 Maha Blessing (4th Job)+30 Might (3rd Job)+40 High Mastery (4th Job)+20 Advanced Final Attack (4th Job)+30 Freud's Wisdom (5th Job)+25
Crit Rate
+55%
Base +5% Ol' Reliable (1st Job)+10% Combo Ability (2nd Job)+20% Might (3rd Job)+20%
Crit Damage
+17%
Advanced Combo Ability (3rd Job)+10% High Mastery (4th Job)+7%
Damage
+60%(120%)
Cleaving Attack (3rd Job)+35% Snow Charge (2nd Job)+15% & +10% to slowed Heroic Memories (Hyper Skill)+10% Maple World Goddess's Blessing (5th Job)+20% Impenetrable Skin (5th Job)+6% when hit up to +36%
Boss Damage
+7%(32%)
Might (3rd Job)+7% Freud's Wisdom (5th Job)+25%
Final Damage
+32%(39.92%)
Polearm Mastery (2nd Job)+10% × High Mastery (4th Job)+20% × Weapon Aura (5th Job)+6%
Ignore DEF
+40%(49.6%)
Cleaving Attack (4th Job)+40% × Weapon Aura (5th Job)+16%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
Maha Blessing (3rd Job)[200s]
Toggles
Drain (2nd Job) Snow Charge (2nd Job)
Summons & placables
Permafrost (3rd Job)[60s] Finisher - Adrenaline Surge (5th Job)[6s](Adrenaline only, 30s cd)
Buffs with cooldowns
Adrenaline Rush Activate (3rd Job)[15s](60s cd) Adrenaline Overload (4th Job)[10s](120s cd) Heroic Memories (Hyper Skill)[60s](120s cd) Blizzard Tempest (5th Job)[20s](60s cd) Weapon Aura (5th Job)[94s](120s recharge, up to 2 charges) Maple World Goddess's Blessing (5th Job)[60s](120s cd) Freud's Wisdom (5th Job)[30s per stack](240s cd, 25s cd between each stack) Impenetrable Skin (5th Job)[18s](120s cd) Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds
Glacial Prison (4th Job)[10s](120s cd) Endgame (6th Job)[10s](360s cd)
iFrames
Maha's Blessing (Hyper Skill)[2s](60s cd) Finisher - Hunter's Prey (4th Job)[Up to 8s](Adrenaline only, 30s cd) Freud's Wisdom (5th Job)[30s](240s cd) Endgame (6th Job)(360s cd)
Inner ability
Suggested line rolls.

For Bossing

  • Boss Damage +20%
  • Damage to Abnormal Status +8%
  • Buff Duration +38% OR Attack +21

For Training

  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Damage to Normal Monsters +8%
Hyper skills
Node picks once Lv.140+.
  • Finisher - Reinforce Finisher - Reinforce
  • Surging Adrenaline Surging Adrenaline
  • Beyond-er Blade Beyond Blade Barrage Piercing Beyond Blade Beyond-er Blade, Beyond Blade Barrage and Piercing Beyond Blade
V Matrix nodes
Boost node pairings & notes.

Primary Trio

Beyond Blade (2nd Job) Hyper Finisher - Last Stand (Hyper Skill) Finisher - Hunter's Prey (4th Job)

Secondary Trio

Smash Swing / Permafrost (1st Job / 3rd Job) Final Attack (2nd Job) Adrenaline Rush / Adrenaline Overload (3rd Job / 4th Job)
Any combination of these skills are good but preferred from same category as you want to max primary first
4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time

Other notable combinations

Smash Swing / Permafrost (1st Job / 3rd Job) Final Charge (1st Job) Final Attack (2nd Job) Final Toss (1st Job) Judgment Draw (3rd Job) Adrenaline Rush / Adrenaline Overload (3rd Job / 4th Job) Beyond Blade (2nd Job) Glacial Prison (4th Job) Finisher - Hunter's Prey (4th Job) Hyper Finisher - Last Stand (Hyper Skill)
Combo Count System
Combo Count
In 2nd Job, Aran unlocks a resource called Combo count from Combo Ability (2nd Job) Combo Ability that is gained automatically and upon successful direct attack skills
In 3rd Job, upon reaching 1000 Combo, using Adrenaline Rush Activate (3rd Job) Adrenaline Rush Activate will temporarily enter Adrenaline Rush (3rd Job) Adrenaline Rush Mode that creates a continuously damaging zone around the character
In 4th Job, Finisher-type skills are unlocked like Finisher - Hunter's Prey (4th Job) Finsher - Hunter's Prey that can be used during Adrenaline Rush. As well, a new mode can be activated during Adrenaline Rush by also using Adrenaline Rush Activate (3rd Job) called Adrenaline Overload (4th Job) Adrenal Awakening that grants access to the Hyper Finisher skill called Hyper Finisher - Last Stand (Hyper Skill) Last Stand
Certain skills can be activated through Key Inputs or assigned to a Key Slot. The following skills can be activated using Key Inputs:
  • Combat Step (Beginner Skill) Combat Step (Beginner) [→] + [→] / [Jump] + [Jump]
  • Final Charge (1st Job) Final Charge (1st Job) [↓] + [→ or ←] + [Attack]
  • Final Toss (1st Job) Final Toss (1st Job) [↑] + [Attack]
  • Permafrost (3rd Job) Permafrost (3rd Job) [↓] + [Attack]
  • Judgment Draw (3rd Job) Judgment Draw (3rd Job) [↑] + [→ or ←] + [Attack]
  • Glacial Prison (3rd Job) Glacial Prison (4th Job) [↑] + [↓] + [Attack]
  • Maha's Carnage (5th Job) Maha's Carnage (5th Job) [↓] + [↓] + [Attack]
The following skills can only be activated during Adrenaline Rush / Adrenal Awakening (once per activation)
  • Finisher - Hunter's Prey (4th Job) Finisher - Hunter's Prey (4th Job) [↓] + [→ or ←] + ↓ + [Attack] (Hold)
  • Finisher - Adrenaline Surge (5th Job) Finisher - Adrenaline Surge (5th Job) [↑] + [↑] + [Attack]
Key Input activation can be disabled for the skills above by right-clicking the skill
References & thanks
This guide cross-checks data from the following resources.