Dawn Warrior

Dawn Warrior

STR focus · Warrior · Cygnus Knights

Swaps sun and moon stances for intuitive combos, making it a new-player friendly Cygnus warrior.

Legion effect

Grants flat Max HP250/500/1000/2000/2500

Link skill

Cygnus Blessing

Cygnus Blessing

Attack Power and Magic ATT: +35, Status Resistance: +22, Elemental Resistance: +22%

Class overview
Dawn Warrior is a STR warrior class part of the Cygnus Knights. What's unique about Dawn Warriors is that they have two separate stances that they use for attacking. In 4th Job, you will gain a skill that automatically swaps between forms while attacking
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
[1H] 1.24x [2H] 1.34x
Attack Speed
[1H] 9 [2H] 8
Stage 5 for 1H / Stage 4 for 2H Soul Speed (2nd Job)+2 Master of the Sword (4th Job)+2, bypasses soft cap
Weapon Mastery
90%
Base +20% Student of the Blade (4th Job)+70%
STR
+130(160) +1 per 2 levels & +15% to assigned AP
Soul Speed (2nd Job)+20 Physical Training (2nd Job)+40 Inner Voice (3rd Job)+40 Soul Pledge (4th Job)+30 Elemental Harmony (Beginner Skill)+1 per 2 levels Impenetrable Skin (5th Job)+30 Call of Cygnus (4th Job)+15% to assigned AP
Attack
+14% +175
Hero's Echo (Beginner Skill)+4% Elemental Expert (Beginner Skill)+10% Cygnus Blessing (Link Skill)+25 Soul Element (1st Job)+20 Soul Blessing (2nd Job)+15 Divine Hand (2nd Job)+20 Soul Blessing II (3rd Job)+15 Inner Voice (3rd Job)+30 Student of the Blade (4th Job)+50
Crit Rate
+50%
Base +5% Soul Pledge (4th Job)+10% Master of the Sword (4th Job)+35%
Crit Damage
+23%
Student of the Blade (4th Job)+23%
Damage
(+160%)
Glory of the Guardians (Hyper Skill)+10% Transcendent Cygnus's Blessing (5th Job)up to +120% Impenetrable Skin (5th Job)+6% when hit up to +36%
Boss Damage
+20%
Unpredictable (4th Job)+20%
Final Damage
+52.25%(76.76%)
Soul Blessing III (4th Job)+16% × Master of the Sword (4th Job)+25% × True Sight (3rd Job)+5%True Sight - Enhance (Hyper Skill)extra +10% × Weapon Aura (5th Job)+6%
Ignore DEF
+43.3%(57.66%)
Soul Element (1st Job)+10% × Unpredictable (2nd Job)+30% × True Sight (3rd Job)+10%True Sight - Guardbreak (Hyper Skill)extra +10% × Weapon Aura (5th Job)+16%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
None
Toggles
Soul Element (1st Job) [ Rising Sun (1st Job) / Falling Moon (1st Job) / Equinox Cycle (2nd Job) ]
Summons & placables
Cosmic Shower (3rd Job)[45-75s] Cosmos (5th Job)[15s](60s cd) Soul Eclipse (5th Job)[20s](120s cd) Phalanx Charge (5th Job)[22.5s / 70 Attacks](30s cd)
Buffs with cooldowns
Cosmic Forge (Hyper Skill)[40s](120s cd) Glory of the Guardians (Hyper Skill)[60s](120s cd) Rift of Damnation (5th Job)[30s](120s cd) Weapon Aura (5th Job)[94s](120s recharge, up to 2 charges) Empress Cygnus's Blessing (5th Job)[45s](120s cd) Impenetrable Skin (5th Job)[18s](120s cd) Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds
Impaling Rays (4th Job)[10s](120s cd) Astral Blitz (6th Job)[10s](360s cd)
iFrames
[ Blazing Assault (Hyper Skill) / Luster Charge (Hyper Skill) ][1.8s each](45s cd) Soul Eclipse (5th Job)(180s cd) Astral Blitz (6th Job)(360s cd)
Damage reduction (%Max HP)
Transcendent Cygnus's Blessing (5th Job)[45s](-5% | 120s cd)
Inner ability
Suggested line rolls.

For Bossing

  • Boss Damage +20%
  • Buff Duration +38%
  • Damage to Abnormal Status +8%

For Training

  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Damage to Normal Monsters +8%
Hyper skills
Node picks once Lv.140+.
  • True Sight - Persist True Sight - Enhance True Sight - Guardbreak True Sight - Persist, Enhance, and Guardbreak
  • Cosmic Shower/Burst - Reinforce Cosmic Shower/Burst - Reinforce
  • Divide and Slash - Reinforce Divide and Slash - Reinforce
V Matrix nodes
Boost node pairings & notes.

Skills To Boost

Solar Slash and Luna Divide (1st Job) Cosmic Shower (3rd Job) Cosmic Burst (4th Job) Equinox Slash (4th Job)
Any combination of these skills are good
3 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
  • Each skill above should appear in 2 nodes

Other notable combinations

Solar Slash and Luna Divide (1st Job) Cosmic Matter (2nd Job) Cosmic Shower (3rd Job) Bluster and Flicker (3rd Job) Cosmic Burst (4th Job) Equinox Slash (4th Job) Impaling Rays (4th Job) Blazing Assault (Hyper Skill)
Solar/Luna Stances & Cosmic Skills
Skill Equinox Cycle
Dawn Warrior has 2 stances - Solar and Luna. Both stances are unlocked in 1st Job and have separate skill sets. In 2nd Job, Equinox Cycle (2nd Job) Equinox Cycle is unlocked that automatically alternates between Solar and Luna stances while using attacks from each stance
Rising Sun (1st Job) Rising Sun - Solar Stance: Increases %Final Damage and Attack Speed
Falling Moon (1st Job) Falling Moon - Luna Stance: Increases %Crit Rate and doubles number of attacks dealt, but deals reduced %Final Damage
Equinox Cycle (2nd Job) Equinox Cycle: Automatically alternates between stances after attacking in one stance
  • In 4th Job, the effects from both stances are applied together while Equinox Cycle is active
Skill Soul Element
In 1st Job, Soul Element (1st Job) Soul Element is unlocked that generates a resource called 'Cosmic Orbs' when landing an Solar/Luna attack opposite stance of the previously successful attack. Cosmic Orbs are used to activate 'Cosmic' skills and for each Cosmic Orb, consumed empowers the skill. Below is a list of all Cosmic skills:
  • Cosmic Matter (2nd Job) Cosmic Matter - 2nd Job
  • Cosmic Shower (3rd Job) Cosmic Shower - 3rd Job
  • Cosmic Burst (4th Job) Cosmic Burst - 4th Job
  • Cosmos (5th Job) Cosmos - 5th Job
References & thanks
This guide cross-checks data from the following resources.