Demon Avenger

Demon Avenger

STR focus · Warrior · Resistance

Spends HP instead of mana, converting enormous health pools into piercing Desperado slashes.

Legion effect

Increases %Boss Damage1/2/3/5/6%

Link skill

Link Skill Icon

Link skill

Damage +5%/+10%/+15%

Class overview
Demon Avenger is HP warrior class part of the Demons & Resistance class group. Demon Avengers use HP for their attacks and do not have an MP resource. As well, instead of scaling off of STR like regular warriors, Demon Avengers' damage scales off of HP
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
1.3x
Attack Speed
7
Stage 4 Agile Demon (2nd Job)+2 Overwhelming Power (4th Job)+1
Weapon Mastery
90%
Base +20% Advanced Desperado Mastery (4th Job)+70%
HP
+40% +1000(2500) & +15% to assigned AP
Diabolic Recovery (3rd Job)+25% Maple Warrior (4th Job)+15% Agile Demon (2nd Job)+400 Rage Within (2nd Job)+600 Impenetrable Skin (5th Job)+1500 Maple Warrior (4th Job)+15% to assigned AP
Attack
+4% +90
Hero's Echo (Beginner Skill)+4% Abyssal Connection (2nd Job)+40 Advanced Desperado Mastery (4th Job)+50
Crit Rate
+40%
Base +5% Demonic Veracity (1st Job)+15% Abyssal Connection (2nd Job)+20%
Crit Damage
+8%
Advanced Desperado Mastery (4th Job)+8%
Damage
+45%(95%)(115% for Exceed skills) w/ Lv. 3 Link Skill
Overwhelming Power (4th Job)+30% Wild Rage (Link Skill)Lv. 2: +10%Lv. 3: +15% Forbidden Contract (Hyper Skill)+10% Demonic Fortitude (Hyper Skill)+10% Pain Dampener (3rd Job)+20% to Exceed skills Impenetrable Skin (5th Job)+6% when hit up to +36%
Boss Damage
+0%
Final Damage
+62.44%(91.12%)
Overload Release (1st Job)+25% × Overwhelming Power (4th Job)+15% × Demonic Frenzy (5th Job)+1% per 2% Max HP consumed(Max. +13%) × Weapon Aura (5th Job)+6% × Otherworld Goddess's Blessing (5th Job)+11%
Ignore DEF
+51%(58.84%)
Overwhelming Power (4th Job)+30% × Nether Slice (4th Job)+30% × Weapon Aura (5th Job)+16%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
Overload Release (1st Job)[90s] Ward Evil (3rd Job)[180s] Diabolic Recovery (3rd Job)[180s]
Toggles
Demonic Frenzy (5th Job)
Summons & placables
Bat Swarm (2nd Job)[40 Attacks / Distance Based] Nether Shield (4th Job)[8 Attacks](6s cd) Dimensional Sword (5th Job)[40s, 1/5 duration if reactivated](120s cd) Defender of the Demon (5th Job)[48s](120s cd)
Buffs with cooldowns
Limits Surpassed (4th Job)[24s](60s cd) Forbidden Contract (Hyper Skill)[24s](60s cd) Demonic Fortitude (Hyper Skill)[60s](120s cd) Revenant (5th Job)[15s](120s cd) Otherworld Goddess's Blessing (5th Job)[40s](120s cd) Weapon Aura (5th Job)[94s](120s recharge, up to 2 charges) Impenetrable Skin (5th Job)[18s](120s cd) Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds
Blood Prison (4th Job)[10s](120s cd) Requiem (6th Job)[10s](360s cd)
iFrames
Revenant (5th Job)[15s](120s cd, HP cannot go below 1) Requiem (6th Job)(360s cd)
Damage reduction (%Max HP)
Demonic Frenzy (5th Job)[While active](-30%) Demonic Blast (5th Job)[While casting](-30% | 12s cd) Defender of the Demon (5th Job)[6s, 2 attacks](-25% | 10s cd buff, 120s cd summon) Otherworld Goddess's Blessing (5th Job)[40s, triggers once](-75% | 120s cd)
Inner ability
Suggested line rolls.

Regions w/ AS10 Cap

  • Attack Speed +1
  • Chance to Skip Cooldown +10%
  • Boss Damage +10%

Regions w/ AS8 Cap

  • Chance to Skip Cooldown +20%
  • Boss Damage +10%
  • Damage to Abnormal Status +8%

For Training

  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Chance to Skip Cooldown +10%
Hyper skills
Node picks once Lv.140+.
  • Exceed - Reinforce Exceed - Reduce Overload Exceed - Opportunity Exceed - Reinforce, Reduce Overload, and Opportunity
  • Nether Shield - Reinforce Nether Shield - Spread Nether Shield - Reinforce and Spread
V Matrix nodes
Boost node pairings & notes.

Primary Trio

Exceed: Execution (4th Job) Nether Shield (4th Job) Infernal Exceed (4th Job)

Secondary Trio

Exceed: Lunar Slash (3rd Job) Thousand Swords (Hyper Skill) Bat Swarm (2nd Job)
Any combination of these skills are good but preferred from same category as you want to max primary first
4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time

Other notable combinations

Exceed: Double Slash (1st Job) Exceed: Demon Strike (2nd Job) Bat Swarm (2nd Job) Exceed: Lunar Slash (3rd Job) Vitality Veil (3rd Job) Shield Charge (3rd Job) Exceed: Execution (4th Job) Nether Shield (4th Job) Nether Slice (4th Job) Blood Prison (4th Job) Infernal Exceed (4th Job) Thousand Swords (Hyper Skill)
HEXA Leveling Priority
Use the chart below as reference for HEXA leveling priority. The sheet is mostly focusing on burst/party play. If you're aiming to push solo content, consider leveling the mastery skills earlier.

6th Job

Exceed Mechanic
Demon Avenger HP
Demon Avengers use HP for their attacks and do not have an MP resource. As well, instead of scaling off of STR like regular warriors, Demon Avengers' damage scales off of HP
Exceed (Beginner Skill) Exceed
Using attacks labelled with 'Exceed' grants a stacking debuff called Overload (up to 20 stacks). At max stacks and for every 2 stacks, Life Sap (1st Job) Life Sap (1st Job) effectiveness will be reduced
Exceed Attack
Additionally, repeatedly using Exceed attacks in quick succession will result in entering 'Exceed Mode', increasing the Attack Speed and HP Cost of the Exceed skills. Some skills also gain increased range or increased number of hits per attack
Overload Release UI
To reset your Overload stacks, you can use Overload Release (1st Job) Overload Release (1st Job) to restore your HP and increase your %Final Damage based on the number of Overload stacks consumed
References & thanks
This guide cross-checks data from the following resources.