Hero

Hero

STR focus · Warrior · Explorer

Classic explorer warrior with steady DPS and Rage buffs for the party.

Legion effect

Grants flat STR10/20/40/80/100

Link skill

Invincible Belief

Invincible Belief

Automatically activates when your health falls to 15% of your Max HP or below. Restores 44% of Max HP every 1 sec for 3 sec
Cooldown: 90 sec.

Class overview
Hero is a STR warrior class part of the Explorers. Hero utilize both One-Handed and Two-Handed Swords and Axes as their primary weapons. For their secondary weapon, Hero can equip Medallions and Shields
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
[1H] 1.34x [2H] 1.44x
Attack Speed
[1H] 8 [2H] 7
Stage 5 for 1H / Stage 4 for 2H Weapon Mastery (2nd Job)+1 Agile Arms (2nd Job)+2
Weapon Mastery
90%
Base +20% Advanced Combo (4th Job)+70%
STR
+50(80) & +15%(415%) to assigned AP
Agile Arms (2nd Job)+20 Physical Training (2nd Job)+30 Impenetrable Skin (5th Job)+30 Maple Warrior (4th Job)+15% to assigned APMaple World Goddess's Blessing (5th Job)extra +400%
Attack
+4% +80(154)
Hero's Echo (Beginner Skill)+4% Spirit Blade (2nd Job)+30 Advanced Final Attack (4th Job)+30 Combo Attack (2nd Job)+2 per Combo Orb(Max. +20) Cry Valhalla (Hyper Skill)+50 Instinctual Combo (5th Job)20% of Combo Orbs (Max. +4) Advanced Final Attack - Ferocity (Hyper Skill)+20
Crit Rate
+40%(70%)
Base +5% Weapon Mastery (2nd Job)+15% Chance Attack (3rd Job)+20% Cry Valhalla (Hyper Skill)+30%
Crit Damage
+20%
Enrage (4th Job)+20%
Damage
(+90%)
Puncture (4th Job)+25% to critical hits Epic Adventure (Hyper Skill)+10% Maple World Goddess's Blessing (5th Job)+20% Weapon Mastery (2nd Job)+5% if Axe is equipped Impenetrable Skin (5th Job)+6% when hit up to +36%
Boss Damage
(+24%)
Instinctual Combo (5th Job)20% of Combo Orbs (Max. +4%) Advanced Combo Attack - Boss Rush (Hyper Skill)+2% per Combo Orb(Max. +20%)
Final Damage
+202.5%(559.66%)
Weapon Mastery (2nd Job)+10% × Enrage (4th Job)+25% × Advanced Combo (4th Job)Advanced Combo Attack - Reinforce (Hyper Skill)+12% per Combo Orb(Max. +120%)Sword Illusion (5th Job)Increase of 6 Combo Orbs when used (+72%) × Chance Attack (3rd Job)+25% to pierced, incapacitated × Instinctual Combo (5th Job)20% of Combo Orbs (Max. +24%) × Weapon Aura (5th Job)+6%
Ignore DEF
+50%(~58%)
Combat Mastery (4th Job)+50% × Weapon Aura (5th Job)+16%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
Spirit Blade (2nd Job)[200s] Scarring Sword (3rd Job)[200s]
Toggles
Combo Attack (2nd Job)
Summons & placables
Burning Soul Blade (5th Job)[20s/120s](120s cd)
Buffs with cooldowns
Cry Valhalla (Hyper Skill)[30s](120s cd) Epic Adventure (Hyper Skill)[60s](120s cd) Instinctual Blade (5th Job)[20s](120s cd) Weapon Aura (5th Job)[94s](120s recharge, up to 2 charges) Maple World Goddess's Blessing (5th Job)[60s](120s cd) Blitz Shield (5th Job)[Up to 5s](15s cd) Impenetrable Skin (5th Job)[18s](120s cd) Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds
Spirit Calibur (6th Job)[10s](360s cd)
iFrames
Worldreaver (5th Job)[1.6s](25s cd) Spirit Calibur (6th Job)(360s cd) Blitz Shield (5th Job)[Up to 5s](21% HP Barrier | 15s cd)
Inner ability
Suggested line rolls.

For 2H Weapon

  • Attack Speed +1
  • Boss Damage +10%
  • Buff Duration +38% / Damage to Abnormal Status +8%

For 1H Weapon

  • Boss Damage +20%
  • Damage to Abnormal Status +8%
  • Buff Duration +38%
Hyper skills
Node picks once Lv.140+.
  • Advanced Combo Attack - Reinforce Advanced Combo Attack - Boss Rush Advanced Combo Attack - Reinforce and Boss Rush
  • Advanced Final Attack - Opportunity Advanced Final Attack - Opportunity
  • Raging Blow - Reinforce Raging Blow - Extra Strike Raging Blow - Reinforce and Extra Strike
V Matrix nodes
Boost node pairings & notes.

Primary Trio

Raging Blow (4th Job) Cry Valhalla (Hyper Skill) Final Attack (2nd Job)

Secondary Trio

Puncture (4th Job) Rising Rage (Hyper Skill) Beam Blade (3rd Job)
Any combination of these skills are good but preferred from same category as you want to max primary first
4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time

Other notable combinations

Final Attack (2nd Job) Brandish (2nd Job) Flash Blade (2nd Job) Intrepid Slash (3rd Job) Leap Attack (1st Job), Rush (3rd Job), and Upward Charge (1st Job) Beam Blade (3rd Job) Raging Blow (4th Job) Puncture (4th Job) Rising Rage (Hyper Skill) Cry Valhalla (Hyper Skill)
Swordsmanship Skills
Upon unlocking your Lv. 140 Hyper Skill, Cry Valhalla (Hyper Skill) Cry Valhalla, the skill provides a buff that causes skills listed as 'Swordsmanship' skills to trigger additional attacks that damage nearby enemies. This additional attack can only trigger a set amount of times each time the buff is used
Below are a list of skills categorized as 'Swordsmanship' skills:
  • Brandish (3rd Job) Brandish (2nd Job)
  • Intrepid Slash (3rd Job) Intrepid Slash (3rd Job)
  • Raging Blow (4th Job) Raging Blow (4th Job)
  • Puncture (4th Job) Puncture (4th Job)
References & thanks
This guide cross-checks data from the following resources.