

Arch Mage (Ice/Lightning)
INT focus · Mage · Explorer
Chains Freezing Crush and Thunder Break for constant control and high-voltage bursts.
Legion effect
Grants flat INT10/20/40/80/100
Link skill
Empirical Knowledge
When attacking, has a 31% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +5%, Enemy DEF Ignored per Stack: +5%
Effect Duration: 10 sec, Stacks up to 3 times
Class overview
Arch Mage (Ice, Lightning) is an INT mage class part of the Explorers. Arch Mage (Ice, Lightning) utilize both Staves and Wands as their primary weapons. For their secondary weapon, Arch Mage (Ice, Lightning) can equip Magic Books and Shields
Attack stats
Base multipliers and passive boosts unlocked while leveling.
| Weapon Multiplier | 1.2x | |
|---|---|---|
| Attack Speed | Stage 7 | Stage 4 |
| Weapon Mastery | 95% | Base +25% |
| INT | +60(90) & +15%(415%) to assigned AP | |
| Magic Attack | +4% +70 | |
| Crit Rate | +40%(45%) | Base +5% |
| Crit Damage | +13%(28%) | |
| Damage | +90%(189%) | |
| Boss Damage | +0% | |
| Final Damage | +40%(336.91%) | |
| Ignore DEF | +20%(54.14%) | |
| Ignore Elemental Resistance | +10% | |
| Buff Duration | +50% |
All actives
Quick reference for buffs, summons, and defensive utility to keep track of.
| Active buffs | |
|---|---|
| Toggles | |
| Summons & placables | |
| Buffs with cooldowns | |
| Binds | |
| iFrames | |
| Damage reduction (%Max HP) |
Inner ability
Suggested line rolls.
- Attack Speed +1
- Buff Duration +38%
- Boss Damage +10% / Damage to Abnormal Status +8%
Hyper skills
Node picks once Lv.140+.
Teleport Mastery - Range
Chain Lightning - Reinforce, Spread and Extra Strike
Frozen Orb - Reinforce
V Matrix nodes
Boost node pairings & notes.
Primary Trio
Secondary Trio
Any combination of these skills are good but preferred from same category as you want to max primary first
4 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
- Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
Other notable combinations
Freezing Crush
In 2nd Job, you unlock the passive
Freezing Crush which causes your Ice-attributed attacks to apply a stacking debuff that increases the %Crit Damage and %Damage of your Lighting-attribute attacks. Lightning-attribute attacks will consume a stack of the debuff
In 3rd Job, you unlock the passive called
Shatter that causes your attacks to gain increased %Ignore DEF per Freezing Crush stack
Below is a list of your Ice-attribute skills:
Cold Beam (2nd Job)
Chilling Step (2nd Job)
Ice Strike (3rd Job)
Frost Ward (3rd Job)
Blizzard (4th Job)
Frozen Orb (4th Job)
Elquines (4th Job)
Absolute Zero Aura (Hyper Skill)
Ice Age (5th Job)
Spirit of Snow (5th Job)
Below is a list of your Lightning-attribute skills:
Thunder Bolt (2nd Job)
Thunder Sphere - Does not consume (3rd Job)
Chain Lightning (4th Job)
Lightning Orb (Hyper Skill)
Bolt Barrage (5th Job)
Jupiter Thunder (5th Job)
References & thanks
This guide cross-checks data from the following resources.
