Pathfinder

Pathfinder

DEX focus · Archer · Explorer

Builds combo gauge with obedient mobs, excelling at grinding and burst rotation.

Legion effect

Grants flat DEX10/20/40/80/100

Link skill

Adventurer's Curiosity

Adventurer's Curiosity

Chance to add monsters to Monster Collection: +50%, Critical Rate: +15%

Class overview
Pathfinder is a DEX archer class part of the Explorers. Pathfinder utilize Ancient Bows as their primary weapons. For their secondary weapon, Pathfinder can equip Relics
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
1.3x
Attack Speed
Stage 7
Stage 4 Archery Mastery (1st Job)+1 Agile Ancient Bows (2nd Job)+2
Weapon Mastery
85%
Base +15% Ancient Bow Expertise (4th Job)+70%
DEX
+130 & +15%(415%) to assigned AP
Agile Ancient Bows (2nd Job)+20 Physical Training (2nd Job)+30 Illusion Step (4th Job)+80 Maple Warrior (4th Job)+15% to assigned APMaple World Goddess's Blessing (5th Job)extra +400%
Attack
+24% +90
Hero's Echo (Beginner Skill)+4% Bountiful Torrent (4th Job)+20% Ancient Bow Mastery (2nd Job)+30 Ancient Bow Expertise (4th Job)+60
Crit Rate
+85% (excl. Evasion Boost (3rd Job))
Base +5% Adventurer's Curiosity (Link Skill)+10% Forceful Shot (1st Job)+40% Archer's Essence (3rd Job)+10% Sharp Eyes (4th Job)+20% Evasion Boost (3rd Job)+100% upon activating
Crit Damage
+15%(25%)
Sharp Eyes (4th Job)+15% Curseweaver (4th Job)+2% per successful Cardinal attack(Max. +10% to Ancient Bow skills) Vicious Shot (5th Job)+50% of Crit Rate
Damage
+10%(40%)
Archer's Essence (3rd Job)+10% Epic Adventure (Hyper Skill)+10% Maple World Goddess's Blessing (5th Job)+20%
Boss Damage
(+50% for AF/EF Skills)
Ancient Archery (4th Job)+50% to Ancient & Enhance Force Skills
Final Damage
+32%(42.56%) (56.82% for AF/EF Skills)
Guidance of the Ancients (3rd Job)+20% × Ancient Bow Expertise (4th Job)+10% × Guidance of the Ancients (3rd Job)+8% after 500 Relic Gauge charged × Ancient Archery (4th Job)+10% to Ancient & Enhance Force Skills
Ignore DEF
+30%
Archer's Essence (3rd Job)+30%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
Cursebound Endurance (3rd Job)[300s] Sharp Eyes (4th Job)[300s]
Toggles
Curse Enchant Force (4th Job)(Special)
Summons & placables
Shadow Raven (3rd Job)[220s] Raven Tempest (5th Job)[27s/10s](120s cd) Obsidian Barrier (5th Job)[12s](120s cd) Relic Unbound (5th Job)[22s/10s/40s](120s cd) Fury of the Wild (5th Job)[40s](105s cd) Guided Arrow (5th Job)(Toggle)
Buffs with cooldowns
Awakened Relic (Hyper Skill)[30s](120s cd) Epic Adventure (Hyper Skill)[60s](120s cd) Maple World Goddess's Blessing (5th Job)[60s](120s cd) Vicious Shot (5th Job)[30s](120s cd) Hero's Echo (Beginner Skill)[2400s](300s cd)
Binds
Forsaken Relic (6th Job)[10s](360s cd)
iFrames
Ancient Astra - Burst (Hyper Skill)[2s](90s cd) Nova Blast (5th Job)(120s cd) Forsaken Relic (6th Job)(360s cd)
Damage reduction (%Max HP)
Ancient Astra - Deluge (Hyper Skill) / Ancient Astra - Torrent (Hyper Skill)(While casting)[-60% | 60s cd] Obsidian Barrier (5th Job)[12s](-40% | 120s cd)
Inner ability
Suggested line rolls.

For Bossing

  • Chance to Skip Cooldown +20%
  • Crit Rate +20%
  • Boss Damage +10%

For Training

  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Damage to Normal Monsters +8%
Hyper skills
Node picks once Lv.140+.
  • Cardinal Force - Reinforce Cardinal Force - Bountiful Enhance Cardinal Force - Extra Strike Cardinal Force - Reinforce, Bountiful Enhance and Extra Strike
  • Ancient Force - Boss Rush Ancient Force - Guardbreak Ancient Force - Boss Rush and Guardbreak
V Matrix nodes
Boost node pairings & notes.

Bossing Trio

Cardinal Deluge and Bountiful Deluge (1st Job / 2nd Job) Cardinal Burst and Bountiful Burst (2nd Job / 3rd Job) Glyph of Impalement (4th Job)

Mobbing Trio

Cardinal Torrent (3rd Job) Combo Assault (4th Job) Swarm Shot (2nd Job)

Secondary Trio

Ancient Astra (Hyper Skill) Shadow Raven (3rd Job) Triple Impact (3rd Job)
Either categories can be maxed first based on if you prioritize bossing or mobbing
Any combination of these skills are good but preferred from same category so that the skills boosted match your priorities
6 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time

Other notable combinations

Cardinal Deluge and Bountiful Deluge (1st Job / 2nd Job) Cardinal Burst and Bountiful Burst (2nd Job / 3rd Job) Cardinal Torrent (3rd Job) Shadow Raven (3rd Job) Swarm Shot (2nd Job) Triple Impact (3rd Job) Glyph of Impalement (4th Job) Combo Assault (4th Job) Ancient Astra (Hyper Skill)
Relic Gauge
Relic Gauge
Pathfinders have a special gauge called the Relic Gauge that is used to cast certain Skills. Attacking enemies will charge up your Relic Gauge. At the center of the gauge, there is also a special emblem that changes depending on which the skills you use. Some skills will change depending on what the emblem is
Deluge Gauge Burst Gauge
There are three types of emblems (from left to right): Deluge, Burst and Torrent
Additionally, in 2nd Job you will have unlocked your 2 main attacks, Cardinal Deluge (1st Job) Cardinal Deluge (1st Job) and Cardinal Burst (2nd Job) Cardinal Burst (2nd Job). These two skills can be placed in a skill macro to be used together where Cardinal Burst is placed first and Cardinal Deluge is placed second. Skill macros can be found by pressing a button on the bottom right of the Skill UI
References & thanks
This guide cross-checks data from the following resources.