Zero

Zero

STR focus · Warrior · Heroes

Wields Alpha/Beta tags with time rewinds, offering party buffs and cleave mobility.

Legion effect

Increases %EXP Obtained from monsters4/6/8/10/12%

Link skill

Rhinne's Blessing

Rhinne's Blessing

Incoming damage reduced: 18%, defense ignored: 12%

Class overview
Zero is a STR warrior class that is not part of any class grouping. With Zero, you control two characters Alpha and Beta. Using different attacks will swap you between Alpha and Beta
Attack stats

Base multipliers and passive boosts unlocked while leveling.

Weapon Multiplier
[Alpha] 1.34x [Beta] 1.49x
Attack Speed
[Alpha] 8 [Beta] 7(8)
Stage 4 for Alpha / Stage 2 for Beta Resolution Time (Transcendent Skill)+1 Long Sword Mastery (Lv. 100)Heavy Sword Mastery (Lv. 100)+3 Divine Aura (Transcendent Skill)+1 Chrono Break (5th Job)+2 Time Distortion (Transcendent Skill)+1 within zone
Weapon Mastery
90%
Base +20% Long Sword Mastery (Lv. 100)Heavy Sword Mastery (Lv. 100)+70%
STR
+50(80)(85-130 w/ 6th Job) & +15% to assigned AP
Resolution Time (Transcendent Skill)+50 Infinite Resonance (6th Job)+5-50 w/ 6th Job Impenetrable Skin (5th Job)+30 Rhinne's Protection (Transcendent Skill)+15% to assigned AP
Attack
[Alpha] +4% +60(160) [Beta] +4% +100(200)
Focused Time (Transcendent Skill)+4% Divine Aura (Transcendent Skill)+20 Transcendent Rhinne's Prayer (5th Job)+100 Alpha Long Sword Mastery (Lv. 100)+40 Beta Heavy Sword Mastery (Lv. 100)+80
Crit Rate
[Alpha] +55%(85%) [Beta] +55%
Base +5% Resolution Time (Transcendent Skill)+20% Alpha Reinforce Body (Lv. 130)+30% Critical Bind (Lv. 185, Beta)+30% to enemies with Critical Bind Beta Heavy Sword Mastery (Lv. 100)+30%
Crit Damage
[Alpha] +50%(70%) [Beta] +0%
Alpha Divine Leer (Lv. 160)+50% Critical Bind (Lv. 185, Beta)+20% to enemies with Critical Bind
Damage
[Alpha] +10%(75%)% [Beta] +60%(125%)
Doubletime (Transcendent Skill)up to +10% Time Distortion (Transcendent Skill)+25% within zone Time Holding (Transcendent Skill)+10% Impenetrable Skin (5th Job)+6% when hit up to +36% Beta   Heavy Sword Mastery (Lv. 100)+50%
Boss Damage
[Alpha] (+30%) [Beta] +30%(+60%)
Lapis Type 9 (Equipment)Lazuli Type 9 (Equipment)+30% Beta   Heavy Sword Mastery (Lv. 100)+30%
Final Damage
[Both] +43.91%(135.26%)(152.56% w/ 6th Job Lv. 30)
Resolution Time (Transcendent Skill)+17% × Long Sword Mastery (Lv. 100)Heavy Sword Mastery (Lv. 100)+23% × Chrono Break (5th Job)+36%(+46% instead w/ 6th Job upgrade) × Transcendent Rhinne's Prayer (5th Job)+8% × Transcendent (5th Job)+5% × Weapon Aura (5th Job)+6%
Ignore DEF
[Alpha] +68.5%(81.48%) [Beta] +55%(73.54%)
Rhinne's Blessing (Link Skill)+10% × Armor Split (Lv. 130, Beta)+10% per stackMax. +50% × Weapon Aura (5th Job)+16% × Lapis Type 9 (Equipment)Lazuli Type 9 (Equipment)+30% Alpha × Long Sword Mastery (Lv. 100)+30%
All actives

Quick reference for buffs, summons, and defensive utility to keep track of.

Active buffs
None
Toggles
Divine Aura (Transcendent, Lv. 200)
Summons & placables
Time Distortion (Transcendent, Lv. 110)[30s](240s cd)
Buffs with cooldowns
Time Holding (Transcendent, Lv. 120)[60s](120s cd) Transcendent Rhinne's Prayer (5th Job)[45s](120s cd) Transcendent (5th Job)[20s/30s/60s](120s cd) Weapon Aura (5th Job)[94s](120s recharge, up to 2 charges) Impenetrable Skin (5th Job)[18s](120s cd) Focused Time (Beginner Skill)[2400s](300s cd)
Binds
Critical Bind (Beta, Lv. 185)[4s](10% chance, 35s cd) Chrono Break (5th Job)[10s](120s cd) End Time (6th Job)[10s](360s cd)
iFrames
Time Holding (Transcendent, Lv. 110)[10s](120s cd) Rewind (Transcendent, Lv. 140)[2s](1800s cd revive) Immune Barrier (Beta, Lv. 165)(25% chance) Twin Blades of Time (5th Job)(120s cd) End Time (6th Job)(360s cd)
Damage reduction (%Max HP)
Immune Barrier (Beta, Lv. 165)[5s](50% HP | Barrier, 25% chance)
Inner ability
Suggested line rolls.

1st Line Options

  • Boss Damage +20%
  • Attack Speed +1
  • Chance to Skip Cooldown +20%

2nd & 3rd Line Options

  • Boss Damage +10% (if not 1st Line)
  • Damage to Abnormal Status +8%
  • Chance to Skip Cooldown +20% (if not 1st Line)
  • Attack +21

For Training

  • Meso Obtained +20%
  • Item Drop Rate +15%
  • Damage to Normal Monsters +8%
Hyper skills
Node picks once Lv.140+.
V Matrix nodes
Boost node pairings & notes.

Skills To Boost

Moon Strike / Shadow Strike / Rising Slash Piercing Thrust / Air Raid Flash Assault / Flash Cut Blade Ring / Throwing Weapon Rolling Cross / Spin Driver Rolling Assault / Blade Tempest Wind Cutter / Giga Crash Wind Striker / Falling Star Storm Break / Groundbreaker Shadow Rain
Any combination of these skills are good
7 Boost Nodes total are needed to reach Master Level 60 for these skills (with Matrix Points used)
  • Nodes with the same Main Skill (skill at the top) cannot be equipped at the same time
  • Each skill above should appear in 2 nodes

Other notable combinations

Moon Strike / Shadow Strike / Rising Slash Piercing Thrust / Air Raid Flash Assault / Flash Cut Blade Ring / Throwing Weapon Rolling Cross / Spin Driver Rolling Assault / Blade Tempest Wind Cutter / Giga Crash Wind Striker / Falling Star Storm Break / Groundbreaker Shadow Rain
Alpha and Beta
Zero starts at Level 100 and does not use MP and instead use Time Force (TF) which quickly regenerates
Zero HP and TF Zero Cosmetics
With Zero, you control two characters Alpha and Beta. Both Alpha and Beta have their own HP and TF. Using attacks of the opposite character will swap you between Alpha and Beta. While the other is not active, they will slowly regenerate HP and TF. As well, both characters can be decorated differently and wear clothing specific to their gender. Non-gender specific clothing can be equipped by both at the same time if desired
Zero Equipment
Zero's weapon is also special in which it upgrades for free every 10 levels up to Lv. 170. Within the Mirror World, monsters drop Weapon Points (WP) are used to reroll a weapon's Bonus Stats and Potential
References & thanks
This guide cross-checks data from the following resources.